Friday, November 17, 2006

Uldaman Quests

Go to The Maker’s Terrace in the Badlands and kill Shadowforge Diggers, Shadowforge Ruffians and Shadowforge Surveyors until the drop a Shattered Necklace. Go to the Mystic Ward in Ironforge and give the Shattered Necklace to Talvash del Kissel to start Lore for a Price, which leads to Back to Uldaman

Go to the Hall of Explorers in Ironforge and talk to Prospector Stormpike to start The Lost Dwarves

Go to the Hall of Explorers in Iron forge and talk to Krom Stoutarm to start Reclaimed Treasures

Go to the Mirage Raceway in Shimmering Flats and talk to Fizzle Brassbolts to start Salt Flat Venom and Wizzle Brassbolts to start Hardened Shells. Once you have completed these quests, Fizzle Brassbolts will offer Martek the Exiled. Take Fizzle Brassbolts’ Letter to Martek the Exiled in the Badlands to start Indurium, which leads to News for Fizzle. Next talk to Pozzik to start Keeping Pace, which leads to Rizzle's Schematic, which leads to Indurium Ore.

Go to Hammertoe’s Dig Site in the Badlands and obtain the Crumpled Map found on the ground at 53,33 and take it to Prospector Ryedol to start A Sign of Hope

Go to Thelsamar in Loch Modan and talk to Ghak Healtouch to start Badlands Reagent Run, which leads to Uldaman Reagent Run

Go to the Valley of Fangs in the Badlands and talk to Rigglefuzz to start Power Stones

Go to Ironband’s Excavation Site in Loch Modan and talk to Prospector Ironband to start Agmond’s Fate

Go to Agmond’s End in the Badlands and talk to Theldurin the Lost to start Solution to Doom


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